Slot-JEPA: Object-Structured Prediction Interfaces for Latent World Models
Peisong Wen, Qianqian Xu, Minye Lei, Siran Dai, Yang Liu, Qingming Huang
University of Chinese Academy of Sciences · Institute of Computing Technology, Chinese Academy of Sciences · Beijing Academy of Artificial Intelligence · Institute of Information Engineering, Chinese Academy of Sciences
Published October 20, 2026 · on the feed October 21, 2026 · ▲ 5 · arXiv 2610.28074
The abstract
As a prototypical latent world model, Joint-Embedding Predictive Architectures (JEPAs) provide strong semantic representations. However, dense patch representations expose a redundant interface to downstream predictors, which must implicitly infer spatial organization and temporal correspondence, presenting three challenges. First, object information is distributed across patches, forcing each downstream predictor to redundantly recover object structure that could otherwise be reused across tasks before modeling interactions. Second, the lack of explicit entity correspondence across time makes historical transitions expensive, restricting the predictor's flexibility in utilizing context. Third, without explicit transport structure, existing JEPA models typically use pointwise l1/l2 distances, which are insensitive to spatial displacement when predicted and goal supports are largely disjoint. We propose the Slot-based Joint-Embedding Predictive Architecture (Slot-JEPA), which decomposes dense representations into stable semantic slots and time-varying spatial masks. Pretrained once and frozen downstream, this decomposition exposes a reusable object-structured interface. Building on it, our Transition Memory Predictor (TMP) stores visual transitions as compact masks and retrieves useful context using statistics of corresponding slots. Its two branches separate slot-specific dynamics from shared cross-slot dynamics. We further use Unbalanced Optimal Transport (UOT) to supervise mask prediction and evaluate candidate plans by transporting mass between aligned predicted and goal masks, providing a signal better aligned with spatial progress. Across seven visual-understanding benchmarks, the slot-reconstructed features remain transferable. Slot-JEPA also improves goal-conditioned planning across six planar environments and four robotic arm planning tasks on the REALM-JEPA benchmark.
The Brief
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Transcript
Slot-JEPA. Object-Structured Prediction Interfaces for Latent World Models. By Peisong Wen and five others, from the University of Chinese Academy of Sciences, the Institute of Computing Technology, Chinese Academy of Sciences, and two other institutions. Published on the twentieth of October. Its code repository is worked out: about three hundred source files, with a readme and a licence.
Joint-Embedding Predictive Architectures, or JEPAs, are a prototypical latent world model, and they give strong semantic representations. The trouble the authors point to is not the quality of those representations but the interface they offer. Dense patch features hand every downstream predictor a redundant view of the scene, and each predictor has to work out spatial organisation and temporal correspondence for itself, implicitly. That raises three challenges.
First, information about an object is spread across many patches. Every predictor must recover the object structure again before it can begin modelling interactions, even though that structure could have been recovered once and reused across tasks. Second, nothing explicitly tracks which entity is which from one moment to the next. That makes historical transitions expensive to use, and restricts how flexibly a predictor can draw on context. Third, without any explicit transport structure, existing JEPA models typically measure error with pointwise l1 or l2 distances. Those distances are insensitive to spatial displacement when the predicted region and the goal region are largely disjoint: a prediction that is close and one that is far look about equally wrong.
The Slot-based Joint-Embedding Predictive Architecture, Slot-JEPA, decomposes dense representations into two parts: stable semantic slots, and spatial masks that vary over time. The slots say what is there; the masks say where it is at each moment. The decomposition is pretrained once and then frozen downstream, so it becomes a reusable interface organised around objects, which any later predictor can build on.
The first piece built on it is the Transition Memory Predictor, TMP. It stores visual transitions as compact masks, and it retrieves useful context using statistics of the slots that correspond across time. It has two branches, which separate dynamics specific to a single slot from dynamics shared across slots.
The second piece is Unbalanced Optimal Transport, UOT. It supervises mask prediction, and it is also used to evaluate candidate plans, by transporting mass between aligned predicted masks and goal masks. The result is a signal that is better aligned with spatial progress than a pointwise distance, which is exactly what the third challenge called for.
Two kinds of evidence are reported. On representation, the slot-reconstructed features remain transferable across seven visual-understanding benchmarks, so the decomposition does not cost the semantic quality JEPAs are valued for. On control, Slot-JEPA improves goal-conditioned planning across six planar environments and four robotic arm planning tasks on the REALM-JEPA benchmark.
Each of the three complaints meets a matching repair. Objects are recovered once rather than by every predictor, slots give the memory a way to index the same entity across time, and transport replaces a distance that could not tell near misses from far ones.
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