Skill2Real: Agentic Skill Learning for Zero-Shot Sim-to-Real Robot Manipulation

Xincheng He, Siyu Ma, Chang Yu, Yunuo Chen, Yanjia Huang, Ying Nian Wu, Yin Yang, Chenfanfu Jiang

University of California, Los Angeles · Shanghai Jiao Tong University · Envora · University of Utah

Published October 2, 2026 · on the feed October 5, 2026 · ▲ 18 · arXiv 2610.02788

Robotics & embodiedAgents No code arXiv ↗Hugging Face ↗

The abstract

Transferring robotic skills from simulation to reality requires task knowledge that remains usable across differences in perception, dynamics, and embodiment. We introduce Skill2Real, an agentic policy framework that learns executable skills through a shared application programming interface (API). A Proposer-Verifier-Governor (PVG) loop uses privileged simulation evidence to diagnose outcomes and validate updates, while keeping learned skills grounded in public observations and API semantics. The Cerebellum first acquires local manipulation skills; the Brain then learns task-level composition with the Cerebellum frozen. Both memories transfer to the real robot without task-policy fine-tuning or skill-memory updates. As GPT-5.6 Sol learns skills on LIBERO-90, evaluating each frozen checkpoint with GPT-6 Astra raises LIBERO-Pro Long success from 2.0% to 56.3%, without training on Pro Long. Independent Robosuite training reaches 85.1% and 89.4% mean success with Sol and Opus 5 across seven tasks, respectively. Frozen Sol-trained LIBERO-90 skills achieve 78.75% mean completion across four real-world manipulation tasks with Astra. Removing the Verifier or Governor during LIBERO-90 training lowers final Pro Long success by 17.3 and 13.3 percentage points, respectively. These results support learning and transferring a hierarchy of executable skills through a common robot interface.

The Brief

2:37

A short podcast summary of the paper. Written and voiced by AI.

Transcript

Skill2Real. Agentic Skill Learning for Zero-Shot Sim-to-Real Robot Manipulation. By Xincheng He and seven others, from the University of California, Los Angeles, Shanghai Jiao Tong University, and two other institutions. Published on the second of October. No code repository is linked to it.

Moving a robot skill from simulation to the real world means carrying task knowledge across three kinds of difference: in perception, in dynamics, and in the body doing the work. Whatever is learned in simulation has to stay usable once all three have changed underneath it.

Skill2Real is an agentic policy framework whose skills are executable, and learned through a shared application programming interface, an API. The interface is the common ground. A skill written against it in simulation is written against the same thing the real robot exposes.

Learning runs through a loop of three roles: a Proposer, a Verifier, and a Governor, together called PVG. The loop uses privileged evidence from the simulator to diagnose outcomes and to validate updates, while the skills it learns stay grounded in public observations and in the semantics of the API. The privileged information informs the learning without leaking into the skills.

Skills are learned in two tiers. A component called the Cerebellum acquires local manipulation skills first. Then, with the Cerebellum frozen, the Brain learns how to compose those skills at the level of whole tasks. Both memories transfer to the real robot as they are, with no fine-tuning of the task policy and no updates to skill memory.

With GPT-5.6 Sol learning skills on LIBERO-90, each frozen checkpoint is evaluated using GPT-6 Astra. Success on LIBERO-Pro Long rises from two percent to fifty-six point three percent, with no training on Pro Long itself. Separately, training on Robosuite reaches eighty-five point one percent mean success across seven tasks with Sol, and eighty-nine point four percent with Opus 5.

On the real robot, frozen LIBERO-90 skills trained with Sol reach a mean completion of seventy-eight point seven five percent across four manipulation tasks, run with Astra. Ablations show what the loop's checks contribute. Removing the Verifier during LIBERO-90 training lowers final Pro Long success by seventeen point three percentage points. Removing the Governor lowers it by thirteen point three.

The authors take this as support for learning a hierarchy of executable skills and transferring it through a common robot interface. Two details hold the picture together. The skills cross from simulation to the real robot frozen, with nothing retrained on the far side. And the checking roles in the loop are not decoration: take out either the Verifier or the Governor, and the skills that come out of training are measurably weaker.

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