Verifiable Social Reasoning for LLM Assistants
Amir Taubenfeld, Zorik Gekhman, Avigail Grinstein-Dabush, Itay Laish, Ariel Goldstein, Marian Croak, Avinatan Hassidim, Yossi Matias and 1 others
Google Research · Hebrew University · University of Cambridge
Published September 15, 2026 · on the feed September 18, 2026 · ▲ 65 · arXiv 2609.17496
The abstract
LLM assistants are widely used for daily social advice, yet evaluating their social reasoning in such consultation settings remains challenging since (i) it requires setups where the assistant learns about social situations from subjective user narratives, and (ii) social properties, such as others' intentions, typically lack verifiable ground truth. To address these challenges, we introduce Fuse, a multi-agent simulation framework for studying user-mediated social reasoning. In Fuse, a target agent with a hidden motive interacts with other agents including one representing the user, who then consults the evaluated assistant to infer the target's motive, providing verifiable ground truth by construction. Simulation faithfulness is validated through a human study with 24k annotations. We apply Fuse to 12 LLMs and demonstrate its analytical utility by systematically isolating key factors, showing that (i) user mediation compounds the inherent difficulty of social reasoning; (ii) LLMs exhibit systematic sensitivity to biased user framing; (iii) models can require more details than humans need to reach a correct prediction; and (iv) longer conversations do not always improve performance despite providing opportunities for clarifying questions. We open-source Fuse and a dataset with 21k examples.
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Transcript
Verifiable Social Reasoning for LLM Assistants. By Amir Taubenfeld and eight others, from Google Research, the Hebrew University, and one other institution. Published on the fifteenth of September. No code repository is linked to it.
People widely use language model assistants for everyday social advice, but evaluating the social reasoning behind that advice is hard for two reasons. First, a realistic setup has the assistant learn about a situation from the user's subjective narrative, not from the situation itself. Second, social properties such as what someone else intends usually have no verifiable ground truth. If nobody can check what another person really meant, nobody can grade the assistant's reading of it.
Fuse is a multi-agent simulation framework for studying social reasoning that is mediated by a user. It measures whether an assistant, hearing about a situation second hand, can infer the hidden motive of someone in it.
Inside a simulation, a target agent is given a hidden motive and interacts with other agents, one of whom represents the user. That user agent then consults the assistant under evaluation, which must infer the target's motive. Because the motive was assigned when the simulation was built, the ground truth is verifiable by construction. The user in the loop is the crucial ingredient. The assistant never observes the target directly. It hears only the user's account, shaped by what the user saw and by how the user tells it. The faithfulness of the simulations was validated through a human study with twenty-four thousand annotations.
Fuse was applied to twelve language models, and by isolating key factors it surfaces four findings. User mediation compounds the inherent difficulty of social reasoning. Reasoning through someone else's account is harder than reasoning about the situation itself. Models show systematic sensitivity to a user who frames things in a biased way. Models can need more details than humans do before they reach a correct prediction. And longer conversations do not always help, even though they give the assistant room to ask clarifying questions.
Fuse and a dataset of twenty-one thousand examples are open-sourced. The move that makes the evaluation possible is simple to state: if the motive is hidden in a simulation you built, you know the right answer, and you can watch how much of it survives the trip through a user's telling.
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Chapter 1 🧩 · The problem
Advice about people is hard to grade, because nobody can check what someone meant. That is the wall here.
You want to test whether chat assistants give sound social advice. In real use, the assistant never sees the situation: it hears one person's retelling, which may leave things out or lean one way.
The road ahead
- 1 · The problem ~7 min Testing an assistant's social advice is hard: it only hears one person's slanted retelling, and nobody can check what the other person really meant.
- 2 · What came before ~3 min
- 3 · The key idea ~8 min Build the social situation in simulation with a motive chosen up front, then let a simulated user retell it to the assistant.
- 4 · Choose your own research ~3 min
- 5 · Build the method ~8 min Pick a motive, simulate scenes where the target acts on it, have the user agent consult the assistant, then grade against the chosen motive.
- 6 · The experiment ~6 min You’ll guess: Given more conversation turns to ask the user follow-up questions, did assistants reliably get better at inferring the hidden motive?
- 7 · The viva ~5 min Three questions from the examiners, answered in your own words. Win it for the paper’s trophy.
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