AlayaVista: Streaming World Modeling from Panoramic States to Perspective Video

Jiaming Tan, Mingliang Zhai, Zhen Li, Yuwei Wu, Chuanhao Li, Kaipeng Zhang

Alaya Lab · Beijing Institute of Technology · The University of Tokyo

Published September 13, 2026 · on the feed September 15, 2026 · ▲ 26 · arXiv 2609.14462

The abstract

Interactive video world models must maintain broad scene context under camera motion while producing high-fidelity observations with low latency. Existing approaches face a representation trade-off: perspective models operate on local views and must preserve off-screen content over long rollouts, whereas broader spatial coverage is typically obtained by synthesizing full-sphere videos or constructing explicit 3D representations. Motivated by the complementary roles of global context and selective local acuity in visual perception, we present AlayaVista, a camera-controllable streaming video world model that decouples panoramic world evolution from perspective observation synthesis. Given a single perspective image, AlayaVista constructs a 360-degree scene prior using a pretrained panorama expansion model and then evolves the scene as a camera-conditioned panoramic latent state. A latent viewport renderer maps this state to the requested perspective video latents, while a perspective refiner restores details, suppresses artifacts, and performs super-resolution. To support efficient streaming, we adapt the panoramic generator to chunk-autoregressive generation and distill both panoramic generation and perspective refinement into few-step processes. To provide the supervision required by this design, we construct MUGEN, a large-scale real-world panoramic video dataset containing 1,318 hours of videos at resolutions of at least 4K, together with rich semantic and geometric annotations.

The Brief

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A short podcast summary of the paper. Written and voiced by AI.

Transcript

AlayaVista. Streaming World Modeling from Panoramic States to Perspective Video. By Jiaming Tan and five others, from Alaya Lab, the Beijing Institute of Technology, and one other institution. Published on the thirteenth of September. Its code repository is a placeholder: a readme, and nothing to run yet.

An interactive video world model must keep broad scene context while the camera moves, and still produce high-fidelity observations with low latency. Existing approaches face a trade-off in representation. Perspective models operate on local views, and they must preserve content that has gone off-screen across long rollouts. Broader spatial coverage, by contrast, is typically obtained by synthesizing full-sphere videos or by constructing explicit 3D representations. One side sees too little of the world; the other carries all of it at full cost.

AlayaVista is a camera-controllable streaming video world model that decouples two jobs: the evolution of a panoramic world, and the synthesis of a perspective observation from it. The motivation comes from visual perception, where global context and selective local acuity play complementary roles. The panorama carries the context; the perspective view supplies the acuity.

Given a single perspective image, AlayaVista constructs a three hundred sixty degree scene prior using a pretrained panorama expansion model. It then evolves the scene as a panoramic latent state, conditioned on the camera. A latent viewport renderer maps that state to the perspective video latents that were requested. A perspective refiner then restores details, suppresses artifacts, and performs super-resolution. Each perspective frame is thus a view taken from a panorama that is already being maintained, rather than a frame that must remember the off-screen world by itself.

Streaming needs speed, and two adaptations provide it. The panoramic generator is adapted to chunk-autoregressive generation, so the video is produced in successive chunks. And both panoramic generation and perspective refinement are distilled into few-step processes.

To supply the supervision this design requires, the authors construct MUGEN, a large-scale real-world panoramic video dataset. It contains one thousand three hundred eighteen hours of video, at resolutions of at least four K, together with rich semantic and geometric annotations. The dataset is a contribution alongside the model: a panoramic world model needs panoramic video to learn from. Hours of real panoramic footage, at high resolution and annotated, are what supply the supervision for both the panoramic evolution and the perspective view.

The world lives in the panorama, and the viewer sees a perspective window onto it. Keeping those two apart is how AlayaVista aims to hold the whole scene in memory while rendering, refining and streaming only the part the camera is pointed at.

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Chapter 1 🧩 · The problem

One photo, a moving camera, and no time to waste. Where do you spend your effort?

You are building an interactive video generator: from one photo, the user steers a camera and watches the scene respond, live and with low latency.

The road ahead

  1. 1 · The problem ~7 min An interactive video generator must remember the whole scene around a moving camera, yet stay fast, while the user only ever sees one view.
  2. 2 · What came before ~3 min
  3. 3 · The key idea ~9 min Keep the whole scene as a panoramic latent state, render and refine only the requested view at high quality, and stream it in fast chunks.
  4. 4 · Choose your own research ~3 min
  5. 5 · Build the method ~8 min Expand one image to a panorama, evolve it along the camera path, render the requested view as latents, then refine and super-resolve that view.
  6. 6 · What they found ~3 min
  7. 7 · The viva ~5 min Three questions from the examiners, answered in your own words. Win it for the paper’s trophy.
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