Breaking the Vision-Action Shortcut: Latent Interface Training for Generalizable Robotics Foundation Models
Jianman Lin, Shailesh Shailesh, Zhongyi Luo, Jiafei Duan
South China University of Technology · National University of Singapore · Nanyang Technological University
Published September 11, 2026 · on the feed September 14, 2026 · ▲ 70 · arXiv 2609.12641
The abstract
Robot foundation models achieve strong in-distribution performance but often degrade under visual distribution shifts. When learning to generate actions from pretrained visual representations, models may exploit task-irrelevant visual cues that correlate with demonstrated actions within the training distribution. Such vision-action shortcuts can undermine generalization when these correlations change under distribution shifts. Mitigating these shortcuts requires constraining how visual information is used for action generation while preserving task-relevant spatial information. We propose Latent Interface Training (LIT), a framework-agnostic two-stage strategy that first establishes a spatial-goal-conditioned action prior without images, then constrains visual conditioning through a pose-supervised latent interface. Stage 1 trains the action expert to generate action chunks conditioned on language, robot state, and each demonstrated chunk's terminal SE(3) end-effector pose, learning goal-directed action generation independently of visual cues. Stage 2 introduces a latent interface that aggregates visual and semantic representations and serves as the pretrained action expert's only visual conditioning pathway. The interface is supervised to reconstruct the terminal pose previously used to condition Stage 1, encouraging it to retain the goal-relevant spatial information needed for action generation. Across four vision-language-action and world-action architectures (Pi0.5, MolmoAct2, FAST-WAM, and ImageWAM), LIT improves overall LIBERO-Plus success by 3.87-10.70 percentage points while preserving or improving average LIBERO success. Real-world evaluations show 13.30-16.70 percentage-point gains in success aggregated across three tasks under unseen camera configurations, lighting variations, and distractors.
The Brief
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Transcript
Breaking the Vision-Action Shortcut. Latent Interface Training for Generalizable Robotics Foundation Models. By Jianman Lin and three others, from the South China University of Technology, the National University of Singapore, and one other institution. Published on the eleventh of September. Its code repository is public and real: about twenty-five source files.
Robot foundation models perform strongly in distribution but often degrade under visual distribution shifts. The explanation offered is a shortcut. When a model learns to generate actions from pretrained visual representations, it may exploit task-irrelevant visual cues that happen to correlate with the demonstrated actions within the training distribution. When those correlations change, generalization breaks. Fixing this means constraining how visual information is used for action generation, without losing the spatial information the task actually needs.
Latent Interface Training, or LIT, is a two-stage strategy that is agnostic to the underlying framework. It first establishes an action prior with no images, conditioned on a spatial goal. Only after that does it let vision in, through a single latent interface that is supervised with pose. The order is the point. If the action expert already knows how to act once it knows where it is going, then the job left for vision is narrow: supply that goal. The interface is supervised toward exactly that job, by reconstructing the goal pose.
In Stage 1, the action expert learns to generate action chunks conditioned on language, robot state, and the terminal end-effector pose of each demonstrated chunk, expressed in SE three. It learns goal-directed action generation independently of visual cues. With no images in the input at all, there is nothing in this stage for a visual shortcut to attach to.
In Stage 2, a latent interface aggregates visual and semantic representations, and becomes the pretrained action expert's only visual conditioning pathway. The interface is supervised to reconstruct the same terminal pose that conditioned the first stage. That encourages it to retain the goal-relevant spatial information action generation needs, and gives other cues little reason to pass through.
LIT was applied to four vision-language-action and world-action architectures: Pi0.5, MolmoAct2, FAST-WAM and ImageWAM. Across them it improves overall success on LIBERO-Plus by between three point eight seven and ten point seven percentage points, while preserving or improving average success on LIBERO. In real-world evaluations, success aggregated across three tasks rises by between thirteen point three and sixteen point seven percentage points, under unseen camera configurations, lighting variations and distractors. Those are exactly the kinds of visual change that a shortcut would be expected to trip over.
The strategy narrows the path vision can take. When images can reach the action expert only through a representation trained to predict where the end-effector should finish, a background cue has far less opportunity to become a shortcut.
Paper Quest · 7 chapters · about 40 min
Play this paper
Learn it by doing: make the calls the authors made, guess the result before you see it, and defend it in a viva graded on your own words. Chapter 1 is right here.
Chapter 1 🧩 · The problem
A robot that aces the lab and fails in a new room. Start with why.
You train a robot policy to act from camera images, language and its own state. In familiar scenes it does well, but change the lighting or camera and it falls apart.
The road ahead
- 1 · The problem ~6 min A robot policy that learns from camera images can latch onto irrelevant visual cues, yet it still needs vision to know where to go.
- 2 · What came before ~3 min
- 3 · The key idea ~9 min Teach the action expert to act from a goal pose with no images, then let vision in only through tokens trained to recover that pose.
- 4 · Choose your own research ~3 min
- 5 · Build the method ~8 min Pretrain the action expert on goal poses without images, then route vision through one interface that must reconstruct the same pose.
- 6 · The experiment ~6 min You’ll guess: Under unseen camera configurations, lighting and distractors on real robots, how many percentage points did LIT add to aggregated success?
- 7 · The viva ~5 min Three questions from the examiners, answered in your own words. Win it for the paper’s trophy.
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