Aspire: Can Models Self-Evolve from Vague Goals?
Yuhao Wu, Jingyuan Zhang, Jiajun Shi, Yuxuan Zhang, Xinping Lei, Junting Zhou, Zexuan Wang, Yuchen Wu and 13 others
ByteDance Seed · Singapore University of Technology and Design · M-A-P · TokenWave.AI
Published August 31, 2026 · on the feed September 3, 2026 · ▲ 210 · arXiv 2608.31111
The abstract
Many important forms of human learning begin with a vague goal, such as "become a better physicist" or "improve at research." Learners must interpret the goal, identify capability gaps, decide how to learn, and determine whether they have actually improved. In contrast, existing work on LLM self-evolution typically begins with tasks and evaluation metrics specified by humans, reducing self-evolution to optimizing an explicit objective rather than deciding what and how to learn. We introduce ASPIRE, a benchmark for vague-goal-driven self-evolution. ASPIRE provides only a natural-language capability goal while downstream evaluation tasks remain hidden. The agent must operationalize the goal by choosing data and update methods, constructing training and validation signals, and deciding when to evaluate. ASPIRE supports both model-weight and agent-harness evolution in a unified interactive environment and evaluates the resulting systems on a hidden, expert-authored set of 520 items spanning six goals. Our experiments show that vague goals redirect search effort toward goal interpretation. Current agents routinely complete training and harness-editing loops, but weight-level gains remain sparse and unstable, and the strongest evolved harness remains below the engineered Qwen-Agent reference. Agents often train on mismatched data and trust narrow self-evaluations, so local gains fail to transfer to hidden evaluation and continued search and training can erase earlier improvements.
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Transcript
Aspire. Can Models Self-Evolve from Vague Goals?. By Yuhao Wu and twenty others, from ByteDance Seed, the Singapore University of Technology and Design, and two other institutions. Published on the thirty-first of August. No code repository is linked to it.
A great deal of human learning starts from a vague goal. Become a better physicist. Improve at research. The learner has to interpret what that means, find where their capabilities fall short, decide how to learn, and judge whether they have actually improved. Work on self-evolution in language models usually skips all of that. It begins with tasks and evaluation metrics that humans have already specified, which reduces self-evolution to optimizing an explicit objective. The harder part, deciding what to learn and how, is left out.
ASPIRE is a benchmark for self-evolution driven by vague goals. The agent is given only a capability goal, written in natural language, and the tasks it will eventually be evaluated on stay hidden. What is measured is whether the agent can operationalize that goal on its own and come out genuinely more capable.
To operationalize a goal, the agent has to choose data and update methods, build its own training and validation signals, and decide when to evaluate. Two kinds of evolution are supported within one interactive environment. The agent can change the model's weights, or it can change the agent harness around the model. The evolved systems are then scored on a hidden set of five hundred and twenty items, written by experts, spanning six goals.
A vague goal redirects the agent's search effort toward working out what the goal means. Current agents routinely complete the loops of training and of editing the harness. Gains at the level of weights, however, remain sparse and unstable. And the strongest harness any agent evolved still falls below the engineered Qwen-Agent reference.
The failure modes are specific. Agents often train on data that does not match the goal, and they trust self-evaluations that are too narrow. Gains that look real locally then fail to transfer to the hidden evaluation. Worse, continued search and training can erase improvements that had been made earlier.
Being able to run a training loop is not the same as knowing what to train for. The agents here manage the mechanics, yet stumble on the interpretation: picking the right data, and checking themselves against something broad enough to mean anything. ASPIRE puts that gap between doing the work and choosing the work at the centre of the measurement.
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Chapter 1 🧩 · The problem
Real learning rarely starts with a test and a score. Here it starts with a wish.
People often learn from a broad aim, like becoming a better physicist: they work out what it means, find their gaps, pick how to learn and judge whether they improved.
The road ahead
- 1 · The problem ~6 min Self-improving language models are usually handed a task and a score, so whether they can decide what to learn goes largely untested.
- 2 · What came before ~3 min
- 3 · The key idea ~9 min Give the agent only a broad goal in words, let it decide how to learn, and judge it on hidden expert-written items.
- 4 · Choose your own research ~3 min
- 5 · Build the method ~8 min The benchmark runs in four steps: state a goal, let the agent plan its learning, evolve weights or harness, then score on hidden items.
- 6 · The experiment ~6 min You’ll guess: Did the strongest harness evolved by an agent beat the engineered Qwen-Agent reference?
- 7 · The viva ~5 min Three questions from the examiners, answered in your own words. Win it for the paper’s trophy.
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